Plantes Enchantées (2023)
Temps de jeu: 70
Age min.: 7
Joueurs: 2 - 6
Editeur: (Self-Published)
Concepteurs: Quitterie Bouthors
Artistes: Quitterie Bouthors
Mécaniques: Acting, Cooperative Game, Dice Rolling, Scenario / Mission / Campaign Game, Grid Movement, Events, Team-Based Game, Command Cards, Storytelling, Roll / Spin and Move, Memory
Age min.: 7
Joueurs: 2 - 6
Editeur: (Self-Published)
Concepteurs: Quitterie Bouthors
Artistes: Quitterie Bouthors
Mécaniques: Acting, Cooperative Game, Dice Rolling, Scenario / Mission / Campaign Game, Grid Movement, Events, Team-Based Game, Command Cards, Storytelling, Roll / Spin and Move, Memory
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Embark on a heroic journey to find the adequate medicinal plant to heal your villager. Your ultime goal is to become the new Druide.
In Plantes Enchantées, you will learn how to relieve everyday diseases (colds, sore throats, insect bites...) using medicinal plants. You don't need any previous knowledge to win the game. It's a fun, strategic and educational game accessible from 7 years old.
In the Middle Age, the frontier village of Larock was renowned beyond its borders. Nestled in the heart of the valley and surrounded by mountains, it is the home of the Druidess Eureka. Many villagers rush here in the hope of healing thanks to the advice of the Druidess. Unfortunately, she can't help all the visitors, she is overwhelmed. Your role as an apprentice harvester is to help her relieve the villagers.
The game can be played collaboratively or competitively. If you play competitively, the winner is the first one to have the right plant card for his villager and to have it validated by the Druidess. Once a player has won, you can stop here or play until each player has healed its villager. In collaboration, the game ends when each player has relieved his own villager.
May the journey begin!
In Plantes Enchantées, you will learn how to relieve everyday diseases (colds, sore throats, insect bites...) using medicinal plants. You don't need any previous knowledge to win the game. It's a fun, strategic and educational game accessible from 7 years old.
In the Middle Age, the frontier village of Larock was renowned beyond its borders. Nestled in the heart of the valley and surrounded by mountains, it is the home of the Druidess Eureka. Many villagers rush here in the hope of healing thanks to the advice of the Druidess. Unfortunately, she can't help all the visitors, she is overwhelmed. Your role as an apprentice harvester is to help her relieve the villagers.
The game can be played collaboratively or competitively. If you play competitively, the winner is the first one to have the right plant card for his villager and to have it validated by the Druidess. Once a player has won, you can stop here or play until each player has healed its villager. In collaboration, the game ends when each player has relieved his own villager.
May the journey begin!
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ag.gameitem.lastUpdated: 2025-05-04 10:52:52.025